Blog

Guides, updates, and field notes from running Google Play closed testing campaigns.

42 Billion Downloads: What the Play Store Numbers Actually Say

42 Billion Downloads: What the Play Store Numbers Actually Say

1 Nov '26 · by Console Testers

Android doesn't win by being fancy. It wins by being everywhere.

google-playguidesfield-notes
Why Closed Tests Fail: Field Notes From the 14-Day Window

Why Closed Tests Fail: Field Notes From the 14-Day Window

27 Oct '26 · by Console Testers

Most production access applications are not lost on the form. They are lost somewhere in the middle of the window, when the count quietly slips under the floor and nobody notices until Google sends it back.

guidesgoogle-playfield-notes
After Google Playground: A Survival Guide for Small Game Developers

After Google Playground: A Survival Guide for Small Game Developers

20 Oct '26 · by Console Testers

Prompt-to-game is real, it is free, and it will keep improving. Here is what that actually changes for you, what it does not, and the five moves that still work.

google-playguidesai
Connect Your Agent to Console Testers with MCP

Connect Your Agent to Console Testers with MCP

18 Oct '26 · by Console Testers

We built an MCP server for Console Testers, so any MCP-capable agent (Claude, Cursor, or your own) can check your closed test, add apps, and pull reports without you opening the dashboard.

announcementsguidesmcp
Introducing the Console Testers Blog

Introducing the Console Testers Blog

13 Oct '26 · by Console Testers

Google Play's closed testing requirement catches most indie developers off guard: 14 testers, opted in, testing continuously for 14 straight days before you can apply for production access. This blog is where we break down how that process actually works, share what we learn from running campaigns, and keep you ahead of policy changes.

announcementsgoogle-playguides

Ready to hit the Play Store?

Start your 14-day countdown today.

Start my campaign